One project I always found a lot of value in was re-purposing an asset. It not only saves production time, but can be a true test of skill when it comes to taking a model and finding another purpose for it, or in this case, another context.
For these tikki's I was given a single quick doodle. From there I treated the Tikki like any object, seeing how I could use it to the most of its ability and give it more than one purpose.
So I modeled and textured the tikki, keeping it lowpoly, and basic. A wood carved, worn design.
From there I chose 3 different styles of tikki in 3 different contexts: Swamp, Underwater Cave, and Industrial park. And from there I fleshed out the styles of all 3 tikkis.
Swamp
Underwater Cave
Industrial park
About
Whether Maya or 3Ds Max, I'm a motivated modeler and texture artist in the greater Seattle area. I have my BFA in game design and love any project that allows me to express myself artistically. I love sculpting digitally, texturing and keeping up to date in the many areas of 3D that exist in today's day and age.
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