Another recent vehicle model I go around to finishing.
Further testing and playing with turtle in Maya and my first time testing out DDO for minor details and passes on objects.
Beauty pass render courtesy Nick Vigna
About
Whether Maya or 3Ds Max, I'm a motivated modeler and texture artist in the greater Seattle area. I have my BFA in game design and love any project that allows me to express myself artistically. I love sculpting digitally, texturing and keeping up to date in the many areas of 3D that exist in today's day and age.
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