"Cog" an old project that a group of other students and myself worked on was interesting.   I had come on for its final leg, and thus never got to do any of the pre-production work.  For the project, I was one of the main character modelers and general assets modeler and texture artist.  The project was pretty, but gameplay wise unsuccessful and buggy.  Project done in Unity.
Concept and original model done by Jame McDonald
Original concept by James McDonald
I think James concepted this one as well.